Unity recently unveiled a new “Unity Runtime Fee” that is set to take effect on January 1, 2024. Under this new model, game developers and studios will be required to pay a flat rate of $0.20 for each new “install” of their game. This royalty system will come into play once a game surpasses a certain revenue threshold.
The announcement has garnered substantial criticism, with very few developers viewing Unity’s approach as a viable or sustainable business opportunity.